New to Squad
SA-100 · Foundation path
Your first steps: the kits, the words everyone uses, how to talk on comms and how to move without getting shot.
- Level
- Foundation
- Modules
- 14
- Time
- ~95 min
- For
- Players with little or no Squad experience.
Start path →Begins with module 1: Introduction
Skills you will gain
- Name the kits in a squad and what each one does
- Understand the common terms and abbreviations
- Make a clear, complete callout
- Read and place the basic map markers
- Manage stamina when moving and fighting
- Spawn on rallies at the right time
- Bandage, revive and drag teammates
- Keep your spacing and know your fireteam’s job
- Hit vehicles where it hurts
Learning modules
- 01Introduction3 minWhat this manual is and how to use it.
- 02Game basics: modes, HUD and spawning10 minComing soonGame modes, reading the HUD, spawn points and the map screen.
- 03Squad composition5 minThe nine-player squad and every kit at a glance.
- 04Glossary10 minEvery term you will hear on comms, A to Z.
- 05Callouts12 minThe four-part callout formula and what to call out.
- 06Map markers6 minMarker discipline and what each marker means.
- 07Stamina management6 minHow much stamina to keep, and why.
- 08Controls & sensitivity4 minLean binds and mouse settings.
- 09Rally points10 minSpawn timing and the key rally distances.
- 10Bleeding, bandages & reviving8 minStay alive, patch up, and get your teammates back up.
- 11Your first kit: Rifleman4 minThe easiest kit to start with, and why it matters.
- 12Fireteams & spacing7 minHow a squad splits up, spreads out and reacts to fire.
- 13Anti-tank basics: vehicle weak spots5 minWhere to hit a vehicle if you pick up a launcher.
- 14Building basics: rallies and FOBs5 minHow spawns are built, and why the rally matters.