Core doctrine
Competitive Squad is a game of information, coordination and resource management. Games are rarely won by one player’s aim. They are won when the whole team executes sound doctrine together.
The five principles
Section titled “The five principles”1Information superiority
The team that knows where the enemy is, and stops the enemy knowing the same, holds the initiative.
2Economy of force
Tickets, vehicles and FOBs are finite. Spend them only when it moves you towards the objective.
3Concentration of effects
Combine several elements for a decisive result at one point instead of spreading effort thinly.
4Sustained pressure
Keep momentum so the enemy cannot regroup, resupply or reposition.
5Adaptability
Doctrine is a framework, not a script. Leaders use judgement when the situation changes.
In practice
Section titled “In practice”Every later chapter comes back to these principles:
- Callouts and markers exist for information superiority.
- Logistics and rally discipline are economy of force.
- The lane system balances concentration against sustained pressure.
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